Adventurer Hero

This term 'adventurer hero' is used to describe a sentient individual who travels and explores beyond his/her/its home territory and tends to seek the preservation of life and eradication of evil forces. Recent examples include the vanquishers of the Mad King Tethras, the Elf on the Roof, and Vizkal the Mighty [I just made that one up, but now we'll have to throw him in at some point, eh?].

Characteristics
Often immensely powerful individuals, adventurer heroes may or may not have political affiliations or belong to secret organizations. Adventurers of all caliber tend to have an appreciation for magic items. Their travels and exploration often lead them to old tombs, powerful artifacts, and treasure. Their effect on the economy wherever they go sometimes contributes as much to their fame as the traditional, bold actions, such as defeating an approaching band of goblins.

However, adventurer heroes come in every shape and size. The characteristics above can never be accepted as universal among adventurer heroes. As well, some adventurers cannot be considered heroes, and vica versa. See Fuillet's system of classification in his recent publication "The Wandering Heroes, Villains, and Figures of Erinyūl".